Bartosz Kapron
Bartosz Kapron
CEO | Creative Director @ THE PARASIGHT
Krakow, Poland

Creative tour de force who navigates the intersection of art, design, and business.

Bringing his vision to life one pixel at a time, he employs a unique visual language and bold storytelling to craft immersive worlds. From his work on the "Layers of Fear" franchise to the highly praised BLACKTAIL, Bartosz has consistently captivated players' imaginations.
He has been honored with numerous awards, including the prestigious Minister of Culture and National Heritage Award for his exemplary contributions to the arts.

Studies:
- Academy of Fine Arts in Krakow, Faculty of Graphic Arts
- National College of Art and Design in Dublin, Faculty of Painting

Founder, CEO, and Creative Director at THE PARASIGHT.

Skills

Creative DirectionGame DirectionArt DirectionGame DesignLevel DesignLevel ArtCinematicsConcept DesignConcept ArtDigital PaintingFilm EditingCompositingGraphic Design

Software proficiency

Unreal Engine
Unreal Engine
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects
Illustrator
Illustrator
Keyshot
Keyshot
Maya
Maya
ZBrush
ZBrush
Unity
Unity

Productions

    • Video Game
      BLACKTAIL
    • Year
      2022
    • Role
      CREATIVE DIRECTOR
    • Company
      THE PARASIGHT
    • Video Game
      Layers of Fear 2
    • Year
      2019
    • Role
      Lead Designer and Producer
    • Company
      Bloober Team
    • Video Game
      Observer
    • Year
      2017
    • Role
      Senior Level Designer / Level Artist / Cinematic Designer
    • Company
      Bloober Team
    • Mobile Game
      Layers of Fear: Solitude
    • Year
      2016
    • Role
      Lead Designer
    • Company
      Bloober Team
    • Video Game
      Layers of Fear: Inheritance
    • Year
      2016
    • Role
      Lead Designer
    • Company
      Bloober Team
    • Video Game
      Layers of Fear
    • Year
      2016
    • Role
      Lead Level Designer / Senior Concept Artist
    • Company
      Bloober Team