Bartosz Kapron
Bartosz Kapron
Creative Director @ PARASIGHT
Krakow, Poland

Creative Director and game developer building distinctive, narrative-driven worlds.

As Founder, CEO, and Creative Director at PARASIGHT, I navigate the intersection of art, design, and business — leading projects from initial vision through game and art direction to final execution, while remaining closely involved in design and worldbuilding.

My work includes DAVY x JONES, the critically acclaimed BLACKTAIL, the Layers of Fear franchise, and Observer. Along the way, the games picked up quite a few awards and distinctions — and occasionally, so did I, including the Minister of Culture and National Heritage Award for contributions to the arts.

Education:
Academy of Fine Arts in Kraków · National College of Art and Design, Dublin

Skills

Creative DirectionGame DirectionArt DirectionGame DesignLevel DesignLevel ArtCinematicsConcept DesignConcept ArtDigital PaintingFilm EditingCompositingGraphic Design

Software proficiency

Unreal Engine
Unreal Engine
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects
Illustrator
Illustrator
Keyshot
Keyshot
Maya
Maya
ZBrush
ZBrush
Unity
Unity

Reel

Productions

    • Video Game
      DAVY x JONES
    • Year
      2025
    • Role
      Creative Director | CEO
    • Company
      PARASIGHT
    • Video Game
      BLACKTAIL
    • Year
      2022
    • Role
      Creative Director | CEO
    • Company
      PARASIGHT
    • Video Game
      Layers of Fear 2
    • Year
      2019
    • Role
      Lead Designer and Producer
    • Company
      Bloober Team
    • Video Game
      Observer
    • Year
      2017
    • Role
      Senior Level Designer / Level Artist / Cinematic Designer
    • Company
      Bloober Team
    • Mobile Game
      Layers of Fear: Solitude
    • Year
      2016
    • Role
      Lead Designer
    • Company
      Bloober Team
    • Video Game
      Layers of Fear: Inheritance
    • Year
      2016
    • Role
      Lead Designer
    • Company
      Bloober Team
    • Video Game
      Layers of Fear
    • Year
      2016
    • Role
      Lead Level Designer / Senior Concept Artist
    • Company
      Bloober Team
    • Video Game
      Various Unreleased Projects 2012-2015
    • Year
      2012
    • Role
      -
    • Company
      -