Bartosz Kapron
Bartosz Kapron
CEO | Creative Director @ THE PARASIGHT
Krakow, Poland

I combine my artistic and technical skills to direct, create and implement
compelling visual compositions, storytelling and design to the games I work on.

Previously: Observer | Responsible for the "Layers of Fear" franchise @ BLOOBER TEAM

Creator of the critically acclaimed BLACKTAIL.
Currently working on the next big thing @ THE PARASIGHT.

I am both versatile and creative in my work as a designer and artist.
I graduated from the Academy of Fine Arts in Krakow, in the Graphic Arts Department.
I also studied at the National College of Art and Design in Dublin in the faculty of painting.
In 2014 I was honored with the Award of the Minister of Culture and National Heritage for outstanding artistic achievements.

Founder | CEO | Creative Director @ THE PARASIGHT

Skills

Creative DirectionGame DirectionArt DirectionGame DesignLevel DesignLevel ArtCinematicsConcept DesignConcept ArtDigital PaintingFilm EditingCompositingGraphic Design

Software proficiency

Unreal Engine
Unreal Engine
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects
Illustrator
Illustrator
Keyshot
Keyshot
Maya
Maya
ZBrush
ZBrush
Unity
Unity

Productions

  • Blacktail keyart
    • Video Game
      BLACKTAIL
    • Year
      2022
    • Role
      CREATIVE DIRECTOR
    • Company
      THE PARASIGHT
  • Lof
    • Video Game
      Layers of Fear 2
    • Year
      2019
    • Role
      Lead Designer and Producer
    • Company
      Bloober Team
  • Observer
    • Video Game
      Observer
    • Year
      2017
    • Role
      Senior Level Designer / Level Artist / Cinematic Designer
    • Company
      Bloober Team
  • Layers of fear solitude 2
    • Mobile Game
      Layers of Fear: Solitude
    • Year
      2016
    • Role
      Lead Designer
    • Company
      Bloober Team
  • Inheritance
    • Video Game
      Layers of Fear: Inheritance
    • Year
      2016
    • Role
      Lead Designer
    • Company
      Bloober Team
  • Layers of fear
    • Video Game
      Layers of Fear
    • Year
      2016
    • Role
      Lead Level Designer / Senior Concept Artist
    • Company
      Bloober Team